Hey there! I’m a developer venturing into the world of game-making for the first time. Most of my experience is in back-end programming, but recently, I decided to dive into something a bit more subjective and creative. I've always loved games, especially the classics, and after years of coding more technical projects, I’m ready to bring some of my ideas to life through games.
Inspired by titles like Link's Awakening, Stardew Valley, and Graveyard Keeper, I'm aiming to create a game that captures a bit of that charm but with my own spin. I’ll be documenting my progress here—sharing everything from early struggles to small victories. I’m working with raylib and coding in Golang, even though it’s a bit unconventional for games, but that's part of the fun.
If you’re into following development journeys, discovering new projects, or just curious about how a backend developer tackles game dev for the first time, hit follow and stay tuned! Feedback, tips, and friendly words are always welcome. Let’s see where this project goes!